Apr 18, 2008, 10:45 PM // 22:45
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#21
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Frost Gate Guardian
Join Date: Dec 2006
Location: England
Guild: HML
Profession: W/
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PvE skills are becoming Heroes (25 to choose from, can only use 3).
You can currently only use 3 PvE skills and there are around 73 PvE skills.
Adding more would make them (or the other PvE skills) pointless.
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Apr 18, 2008, 11:57 PM // 23:57
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#22
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Frost Gate Guardian
Join Date: Nov 2005
Profession: E/R
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/notsigned. I understand the OP's idea to advocate versatility, but this wouldn't support it per se. For example, groups would look for mesmers and sins not because of what they do, but rather because their class presence would beef up their pve skill. And this of course will only happen if said pve skill benefits outweighed that of ursan. I'm willing to sign this idea, but it needs more work, please elaborate a bit more on it as I'm at a loss to try to improvise it, and more importantly, its your thread. =]
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Apr 19, 2008, 01:53 AM // 01:53
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#23
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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Quote:
Originally Posted by MirkoTeran
How about we get rid of the current PvE-only skills instead?
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someone just won the thread
you get a cookie!!!!
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Apr 19, 2008, 12:45 PM // 12:45
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#24
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Lion's Arch Merchant
Join Date: Nov 2005
Location: UK
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Quote:
Originally Posted by Fear Me!
/notsigned. I understand the OP's idea to advocate versatility, but this wouldn't support it per se. For example, groups would look for mesmers and sins not because of what they do, but rather because their class presence would beef up their pve skill. And this of course will only happen if said pve skill benefits outweighed that of ursan. I'm willing to sign this idea, but it needs more work, please elaborate a bit more on it as I'm at a loss to try to improvise it, and more importantly, its your thread. =]
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The fact that people would be inviting those otherwise ignored classes would also open their eyes to what they are capable of in the hands of a decent player. It would help to educate the masses. And don't forget that it does not penalise anybody for continuing to play the way they do now, just adds incentive to be more inclusive.
It's a little late now of course, but I would have thought this a better alternative to Ursan. Everyone gets a nice little buff but still gets to play the character they choose. I do not own EoTN and have no intention of getting it so I have an interest in seeing something like this developed.
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Apr 19, 2008, 12:50 PM // 12:50
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#25
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Lion's Arch Merchant
Join Date: Nov 2005
Location: UK
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Quote:
Originally Posted by Supervillain
PvE skills are becoming Heroes (25 to choose from, can only use 3).
You can currently only use 3 PvE skills and there are around 73 PvE skills.
Adding more would make them (or the other PvE skills) pointless.
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How about turning it into an inherent team bonus then? Does not need to be selected as a skill, the team just automatically benefits in some way (+n attack dmg or/and -n dmg received for example) for each different profession.
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